/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Mozilla.org code.
 *
 * The Initial Developer of the Original Code is Mozilla.com.
 * Portions created by the Initial Developer are Copyright (C) 2006
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *         Boris Zbarsky <bzbarsky@mit.edu> (Original Author)
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#ifndef nsINode_h___
#define nsINode_h___

#include "nsPIDOMEventTarget.h"
#include "nsEvent.h"
#include "nsPropertyTable.h"
#include "nsTObserverArray.h"
#include "nsINodeInfo.h"
#include "nsCOMPtr.h"
#include "nsWrapperCache.h"
#include "nsIProgrammingLanguage.h" // for ::JAVASCRIPT
#include "nsDOMError.h"
#include "nsDOMString.h"

class nsIContent;
class nsIDocument;
class nsIDOMEvent;
class nsIDOMNode;
class nsIDOMNodeList;
class nsINodeList;
class nsIPresShell;
class nsEventChainVisitor;
class nsEventChainPreVisitor;
class nsEventChainPostVisitor;
class nsIEventListenerManager;
class nsIPrincipal;
class nsIMutationObserver;
class nsChildContentList;
class nsNodeWeakReference;
class nsNodeSupportsWeakRefTearoff;
class nsIEditor;
class nsIVariant;
class nsIDOMUserDataHandler;
class nsAttrAndChildArray;
class nsXPCClassInfo;

namespace mozilla {
namespace dom {
class Element;
} // namespace dom
} // namespace mozilla

enum {
  // This bit will be set if the node has a listener manager in the listener
  // manager hash
  NODE_HAS_LISTENERMANAGER =     0x00000001U,

  // Whether this node has had any properties set on it
  NODE_HAS_PROPERTIES =          0x00000002U,

  // Whether this node is the root of an anonymous subtree.  Note that this
  // need not be a native anonymous subtree.  Any anonymous subtree, including
  // XBL-generated ones, will do.  This flag is set-once: once a node has it,
  // it must not be removed.
  // NOTE: Should only be used on nsIContent nodes
  NODE_IS_ANONYMOUS =            0x00000004U,

  // Whether the node has some ancestor, possibly itself, that is native
  // anonymous.  This includes ancestors crossing XBL scopes, in cases when an
  // XBL binding is attached to an element which has a native anonymous
  // ancestor.  This flag is set-once: once a node has it, it must not be
  // removed.
  // NOTE: Should only be used on nsIContent nodes
  NODE_IS_IN_ANONYMOUS_SUBTREE = 0x00000008U,

  // Whether this node is the root of a native anonymous (from the perspective
  // of its parent) subtree.  This flag is set-once: once a node has it, it
  // must not be removed.
  // NOTE: Should only be used on nsIContent nodes
  NODE_IS_NATIVE_ANONYMOUS_ROOT = 0x00000010U,

  // Forces the XBL code to treat this node as if it were
  // in the document and therefore should get bindings attached.
  NODE_FORCE_XBL_BINDINGS =      0x00000020U,

  // Whether a binding manager may have a pointer to this
  NODE_MAY_BE_IN_BINDING_MNGR =  0x00000040U,

  NODE_IS_EDITABLE =             0x00000080U,

  // For all Element nodes, NODE_MAY_HAVE_CLASS is guaranteed to be set if the
  // node in fact has a class, but may be set even if it doesn't.
  NODE_MAY_HAVE_CLASS =          0x00000100U,

  NODE_IS_INSERTION_PARENT =     0x00000200U,

  // Node has an :empty or :-moz-only-whitespace selector
  NODE_HAS_EMPTY_SELECTOR =      0x00000400U,

  // A child of the node has a selector such that any insertion,
  // removal, or appending of children requires restyling the parent.
  NODE_HAS_SLOW_SELECTOR =       0x00000800U,

  // A child of the node has a :first-child, :-moz-first-node,
  // :only-child, :last-child or :-moz-last-node selector.
  NODE_HAS_EDGE_CHILD_SELECTOR = 0x00001000U,

  // A child of the node has a selector such that any insertion or
  // removal of children requires restyling later siblings of that
  // element.  Additionally (in this manner it is stronger than
  // NODE_HAS_SLOW_SELECTOR), if a child's style changes due to any
  // other content tree changes (e.g., the child changes to or from
  // matching :empty due to a grandchild insertion or removal), the
  // child's later siblings must also be restyled.
  NODE_HAS_SLOW_SELECTOR_LATER_SIBLINGS
                               = 0x00002000U,

  NODE_ALL_SELECTOR_FLAGS =      NODE_HAS_EMPTY_SELECTOR |
                                 NODE_HAS_SLOW_SELECTOR |
                                 NODE_HAS_EDGE_CHILD_SELECTOR |
                                 NODE_HAS_SLOW_SELECTOR_LATER_SIBLINGS,

  NODE_ATTACH_BINDING_ON_POSTCREATE
                               = 0x00004000U,

  // This node needs to go through frame construction to get a frame (or
  // undisplayed entry).
  NODE_NEEDS_FRAME =             0x00008000U,

  // At least one descendant in the flattened tree has NODE_NEEDS_FRAME set.
  // This should be set on every node on the flattened tree path between the
  // node(s) with NODE_NEEDS_FRAME and the root content.
  NODE_DESCENDANTS_NEED_FRAMES = 0x00010000U,

  // Set if the node has the accesskey attribute set.
  NODE_HAS_ACCESSKEY           = 0x00020000U,

  // Two bits for the script-type ID.  Not enough to represent all
  // nsIProgrammingLanguage values, but we don't care.  In practice,
  // we can represent the ones we want, and we can fail the others at
  // runtime.
  NODE_SCRIPT_TYPE_OFFSET =               18,

  NODE_SCRIPT_TYPE_SIZE =                  2,

  NODE_SCRIPT_TYPE_MASK =  (1 << NODE_SCRIPT_TYPE_SIZE) - 1,

  // Remaining bits are node type specific.
  NODE_TYPE_SPECIFIC_BITS_OFFSET =
    NODE_SCRIPT_TYPE_OFFSET + NODE_SCRIPT_TYPE_SIZE
};

PR_STATIC_ASSERT(PRUint32(nsIProgrammingLanguage::JAVASCRIPT) <=
                   PRUint32(NODE_SCRIPT_TYPE_MASK));
PR_STATIC_ASSERT(PRUint32(nsIProgrammingLanguage::PYTHON) <=
                   PRUint32(NODE_SCRIPT_TYPE_MASK));

// Useful inline function for getting a node given an nsIContent and an
// nsIDocument.  Returns the first argument cast to nsINode if it is non-null,
// otherwise returns the second (which may be null).  We use type variables
// instead of nsIContent* and nsIDocument* because the actual types must be
// known for the cast to work.
template<class C, class D>
inline nsINode* NODE_FROM(C& aContent, D& aDocument)
{
  if (aContent)
    return static_cast<nsINode*>(aContent);
  return static_cast<nsINode*>(aDocument);
}

/**
 * Class used to detect unexpected mutations. To use the class create an
 * nsMutationGuard on the stack before unexpected mutations could occur.
 * You can then at any time call Mutated to check if any unexpected mutations
 * have occurred.
 *
 * When a guard is instantiated sMutationCount is set to 300. It is then
 * decremented by every mutation (capped at 0). This means that we can only
 * detect 300 mutations during the lifetime of a single guard, however that
 * should be more then we ever care about as we usually only care if more then
 * one mutation has occurred.
 *
 * When the guard goes out of scope it will adjust sMutationCount so that over
 * the lifetime of the guard the guard itself has not affected sMutationCount,
 * while mutations that happened while the guard was alive still will. This
 * allows a guard to be instantiated even if there is another guard higher up
 * on the callstack watching for mutations.
 *
 * The only thing that has to be avoided is for an outer guard to be used
 * while an inner guard is alive. This can be avoided by only ever
 * instantiating a single guard per scope and only using the guard in the
 * current scope.
 */
class nsMutationGuard {
public:
  nsMutationGuard()
  {
    mDelta = eMaxMutations - sMutationCount;
    sMutationCount = eMaxMutations;
  }
  ~nsMutationGuard()
  {
    sMutationCount =
      mDelta > sMutationCount ? 0 : sMutationCount - mDelta;
  }

  /**
   * Returns true if any unexpected mutations have occurred. You can pass in
   * an 8-bit ignore count to ignore a number of expected mutations.
   */
  PRBool Mutated(PRUint8 aIgnoreCount)
  {
    return sMutationCount < static_cast<PRUint32>(eMaxMutations - aIgnoreCount);
  }

  // This function should be called whenever a mutation that we want to keep
  // track of happen. For now this is only done when children are added or
  // removed, but we might do it for attribute changes too in the future.
  static void DidMutate()
  {
    if (sMutationCount) {
      --sMutationCount;
    }
  }

private:
  // mDelta is the amount sMutationCount was adjusted when the guard was
  // initialized. It is needed so that we can undo that adjustment once
  // the guard dies.
  PRUint32 mDelta;

  // The value 300 is not important, as long as it is bigger then anything
  // ever passed to Mutated().
  enum { eMaxMutations = 300 };

  
  // sMutationCount is a global mutation counter which is decreased by one at
  // every mutation. It is capped at 0 to avoid wrapping.
  // Its value is always between 0 and 300, inclusive.
  static PRUint32 sMutationCount;
};

// Categories of node properties
// 0 is global.
#define DOM_USER_DATA         1
#define DOM_USER_DATA_HANDLER 2
#ifdef MOZ_SMIL
#define SMIL_MAPPED_ATTR_ANIMVAL 3
#endif // MOZ_SMIL

// IID for the nsINode interface
#define NS_INODE_IID \
{ 0x4776aa9a, 0xa886, 0x40c9, \
 { 0xae, 0x4c, 0x4d, 0x92, 0xe2, 0xf0, 0xd9, 0x61 } }

/**
 * An internal interface that abstracts some DOMNode-related parts that both
 * nsIContent and nsIDocument share.  An instance of this interface has a list
 * of nsIContent children and provides access to them.
 */
class nsINode : public nsPIDOMEventTarget,
                public nsWrapperCache
{
public:
  NS_DECLARE_STATIC_IID_ACCESSOR(NS_INODE_IID)

  friend class nsNodeUtils;
  friend class nsNodeWeakReference;
  friend class nsNodeSupportsWeakRefTearoff;
  friend class nsAttrAndChildArray;

#ifdef MOZILLA_INTERNAL_API
  nsINode(already_AddRefed<nsINodeInfo> aNodeInfo)
  : mNodeInfo(aNodeInfo),
    mParent(nsnull),
    mFlags(0),
    mBoolFlags(0),
    mNextSibling(nsnull),
    mPreviousSibling(nsnull),
    mFirstChild(nsnull),
    mSlots(nsnull)
  {
  }

#endif

  virtual ~nsINode();

  /**
   * Bit-flags to pass (or'ed together) to IsNodeOfType()
   */
  enum {
    /** nsIContent nodes */
    eCONTENT             = 1 << 0,
    /** nsIDocument nodes */
    eDOCUMENT            = 1 << 1,
    /** nsIAttribute nodes */
    eATTRIBUTE           = 1 << 2,
    /** text nodes */
    eTEXT                = 1 << 3,
    /** xml processing instructions */
    ePROCESSING_INSTRUCTION = 1 << 4,
    /** comment nodes */
    eCOMMENT             = 1 << 5,
    /** form control elements */
    eHTML_FORM_CONTROL   = 1 << 6,
    /** svg elements */
    eSVG                 = 1 << 7,
    /** document fragments */
    eDOCUMENT_FRAGMENT   = 1 << 8,
    /** data nodes (comments, PIs, text). Nodes of this type always
     returns a non-null value for nsIContent::GetText() */
    eDATA_NODE           = 1 << 19,
    /** nsHTMLMediaElement */
    eMEDIA               = 1 << 10,
    /** animation elements */
    eANIMATION           = 1 << 11
  };

  /**
   * API for doing a quick check if a content is of a given
   * type, such as Text, Document, Comment ...  Use this when you can instead of
   * checking the tag.
   *
   * @param aFlags what types you want to test for (see above)
   * @return whether the content matches ALL flags passed in
   */
  virtual PRBool IsNodeOfType(PRUint32 aFlags) const = 0;

  /**
   * Return whether the node is an Element node
   */
  bool IsElement() const {
    return GetBoolFlag(NodeIsElement);
  }

  /**
   * Return this node as an Element.  Should only be used for nodes
   * for which IsElement() is true.
   */
  mozilla::dom::Element* AsElement();

  /**
   * Get the number of children
   * @return the number of children
   */
  virtual PRUint32 GetChildCount() const = 0;

  /**
   * Get a child by index
   * @param aIndex the index of the child to get
   * @return the child, or null if index out of bounds
   */
  virtual nsIContent* GetChildAt(PRUint32 aIndex) const = 0;

  /**
   * Get a raw pointer to the child array.  This should only be used if you
   * plan to walk a bunch of the kids, promise to make sure that nothing ever
   * mutates (no attribute changes, not DOM tree changes, no script execution,
   * NOTHING), and will never ever peform an out-of-bounds access here.  This
   * method may return null if there are no children, or it may return a
   * garbage pointer.  In all cases the out param will be set to the number of
   * children.
   */
  virtual nsIContent * const * GetChildArray(PRUint32* aChildCount) const = 0;

  /**
   * Get the index of a child within this content
   * @param aPossibleChild the child to get the index of.
   * @return the index of the child, or -1 if not a child
   *
   * If the return value is not -1, then calling GetChildAt() with that value
   * will return aPossibleChild.
   */
  virtual PRInt32 IndexOf(nsINode* aPossibleChild) const = 0;

  /**
   * Return the "owner document" of this node.  Note that this is not the same
   * as the DOM ownerDocument -- that's null for Document nodes, whereas for a
   * nsIDocument GetOwnerDocument returns the document itself.  For nsIContent
   * implementations the two are the same.
   */
  nsIDocument *GetOwnerDoc() const
  {
    return mNodeInfo->GetDocument();
  }

  /**
   * Returns true if the content has an ancestor that is a document.
   *
   * @return whether this content is in a document tree
   */
  bool IsInDoc() const
  {
    return GetBoolFlag(IsInDocument);
  }

  /**
   * Get the document that this content is currently in, if any. This will be
   * null if the content has no ancestor that is a document.
   *
   * @return the current document
   */
  nsIDocument *GetCurrentDoc() const
  {
    return IsInDoc() ? GetOwnerDoc() : nsnull;
  }

  NS_IMETHOD GetNodeType(PRUint16* aNodeType) = 0;

  nsINode*
  InsertBefore(nsINode *aNewChild, nsINode *aRefChild, nsresult *aReturn)
  {
    return ReplaceOrInsertBefore(PR_FALSE, aNewChild, aRefChild, aReturn);
  }
  nsINode*
  ReplaceChild(nsINode *aNewChild, nsINode *aOldChild, nsresult *aReturn)
  {
    return ReplaceOrInsertBefore(PR_TRUE, aNewChild, aOldChild, aReturn);
  }
  nsINode*
  AppendChild(nsINode *aNewChild, nsresult *aReturn)
  {
    return InsertBefore(aNewChild, nsnull, aReturn);
  }
  nsresult RemoveChild(nsINode *aOldChild)
  {
    if (!aOldChild) {
      return NS_ERROR_NULL_POINTER;
    }

    if (IsNodeOfType(eDATA_NODE)) {
      return NS_ERROR_DOM_HIERARCHY_REQUEST_ERR;
    }

    PRInt32 index = IndexOf(aOldChild);
    if (index == -1) {
      // aOldChild isn't one of our children.
      return NS_ERROR_DOM_NOT_FOUND_ERR;
    }

    return RemoveChildAt(index, PR_TRUE);
  }

  /**
   * Insert a content node at a particular index.  This method handles calling
   * BindToTree on the child appropriately.
   *
   * @param aKid the content to insert
   * @param aIndex the index it is being inserted at (the index it will have
   *        after it is inserted)
   * @param aNotify whether to notify the document (current document for
   *        nsIContent, and |this| for nsIDocument) that the insert has
   *        occurred
   *
   * @throws NS_ERROR_DOM_HIERARCHY_REQUEST_ERR if one attempts to have more
   * than one element node as a child of a document.  Doing this will also
   * assert -- you shouldn't be doing it!  Check with
   * nsIDocument::GetRootElement() first if you're not sure.  Apart from this
   * one constraint, this doesn't do any checking on whether aKid is a valid
   * child of |this|.
   *
   * @throws NS_ERROR_OUT_OF_MEMORY in some cases (from BindToTree).
   */
  virtual nsresult InsertChildAt(nsIContent* aKid, PRUint32 aIndex,
                                 PRBool aNotify) = 0;

  /**
   * Append a content node to the end of the child list.  This method handles
   * calling BindToTree on the child appropriately.
   *
   * @param aKid the content to append
   * @param aNotify whether to notify the document (current document for
   *        nsIContent, and |this| for nsIDocument) that the append has
   *        occurred
   *
   * @throws NS_ERROR_DOM_HIERARCHY_REQUEST_ERR if one attempts to have more
   * than one element node as a child of a document.  Doing this will also
   * assert -- you shouldn't be doing it!  Check with
   * nsIDocument::GetRootElement() first if you're not sure.  Apart from this
   * one constraint, this doesn't do any checking on whether aKid is a valid
   * child of |this|.
   *
   * @throws NS_ERROR_OUT_OF_MEMORY in some cases (from BindToTree).
   */
  nsresult AppendChildTo(nsIContent* aKid, PRBool aNotify)
  {
    return InsertChildAt(aKid, GetChildCount(), aNotify);
  }
  
  /**
   * Remove a child from this node.  This method handles calling UnbindFromTree
   * on the child appropriately.
   *
   * @param aIndex the index of the child to remove
   * @param aNotify whether to notify the document (current document for
   *        nsIContent, and |this| for nsIDocument) that the remove has
   *        occurred
   * @param aMutationEvent whether to fire a mutation event
   *
   * Note: If there is no child at aIndex, this method will simply do nothing.
   */
  virtual nsresult RemoveChildAt(PRUint32 aIndex, 
                                 PRBool aNotify, 
                                 PRBool aMutationEvent = PR_TRUE) = 0;

  /**
   * Get a property associated with this node.
   *
   * @param aPropertyName  name of property to get.
   * @param aStatus        out parameter for storing resulting status.
   *                       Set to NS_PROPTABLE_PROP_NOT_THERE if the property
   *                       is not set.
   * @return               the property. Null if the property is not set
   *                       (though a null return value does not imply the
   *                       property was not set, i.e. it can be set to null).
   */
  void* GetProperty(nsIAtom *aPropertyName,
                    nsresult *aStatus = nsnull) const
  {
    return GetProperty(0, aPropertyName, aStatus);
  }

  /**
   * Get a property associated with this node.
   *
   * @param aCategory      category of property to get.
   * @param aPropertyName  name of property to get.
   * @param aStatus        out parameter for storing resulting status.
   *                       Set to NS_PROPTABLE_PROP_NOT_THERE if the property
   *                       is not set.
   * @return               the property. Null if the property is not set
   *                       (though a null return value does not imply the
   *                       property was not set, i.e. it can be set to null).
   */
  virtual void* GetProperty(PRUint16 aCategory,
                            nsIAtom *aPropertyName,
                            nsresult *aStatus = nsnull) const;

  /**
   * Set a property to be associated with this node. This will overwrite an
   * existing value if one exists. The existing value is destroyed using the
   * destructor function given when that value was set.
   *
   * @param aPropertyName  name of property to set.
   * @param aValue         new value of property.
   * @param aDtor          destructor function to be used when this property
   *                       is destroyed.
   * @param aTransfer      if PR_TRUE the property will not be deleted when the
   *                       ownerDocument of the node changes, if PR_FALSE it
   *                       will be deleted.
   *
   * @return NS_PROPTABLE_PROP_OVERWRITTEN (success value) if the property
   *                                       was already set
   * @throws NS_ERROR_OUT_OF_MEMORY if that occurs
   */
  nsresult SetProperty(nsIAtom *aPropertyName,
                       void *aValue,
                       NSPropertyDtorFunc aDtor = nsnull,
                       PRBool aTransfer = PR_FALSE)
  {
    return SetProperty(0, aPropertyName, aValue, aDtor, aTransfer);
  }

  /**
   * Set a property to be associated with this node. This will overwrite an
   * existing value if one exists. The existing value is destroyed using the
   * destructor function given when that value was set.
   *
   * @param aCategory       category of property to set.
   * @param aPropertyName   name of property to set.
   * @param aValue          new value of property.
   * @param aDtor           destructor function to be used when this property
   *                        is destroyed.
   * @param aTransfer       if PR_TRUE the property will not be deleted when the
   *                        ownerDocument of the node changes, if PR_FALSE it
   *                        will be deleted.
   * @param aOldValue [out] previous value of property.
   *
   * @return NS_PROPTABLE_PROP_OVERWRITTEN (success value) if the property
   *                                       was already set
   * @throws NS_ERROR_OUT_OF_MEMORY if that occurs
   */
  virtual nsresult SetProperty(PRUint16 aCategory,
                               nsIAtom *aPropertyName,
                               void *aValue,
                               NSPropertyDtorFunc aDtor = nsnull,
                               PRBool aTransfer = PR_FALSE,
                               void **aOldValue = nsnull);

  /**
   * Destroys a property associated with this node. The value is destroyed
   * using the destruction function given when that value was set.
   *
   * @param aPropertyName  name of property to destroy.
   */
  void DeleteProperty(nsIAtom *aPropertyName)
  {
    DeleteProperty(0, aPropertyName);
  }

  /**
   * Destroys a property associated with this node. The value is destroyed
   * using the destruction function given when that value was set.
   *
   * @param aCategory      category of property to destroy.
   * @param aPropertyName  name of property to destroy.
   */
  virtual void DeleteProperty(PRUint16 aCategory, nsIAtom *aPropertyName);

  /**
   * Unset a property associated with this node. The value will not be
   * destroyed but rather returned. It is the caller's responsibility to
   * destroy the value after that point.
   *
   * @param aPropertyName  name of property to unset.
   * @param aStatus        out parameter for storing resulting status.
   *                       Set to NS_PROPTABLE_PROP_NOT_THERE if the property
   *                       is not set.
   * @return               the property. Null if the property is not set
   *                       (though a null return value does not imply the
   *                       property was not set, i.e. it can be set to null).
   */
  void* UnsetProperty(nsIAtom  *aPropertyName,
                      nsresult *aStatus = nsnull)
  {
    return UnsetProperty(0, aPropertyName, aStatus);
  }

  /**
   * Unset a property associated with this node. The value will not be
   * destroyed but rather returned. It is the caller's responsibility to
   * destroy the value after that point.
   *
   * @param aCategory      category of property to unset.
   * @param aPropertyName  name of property to unset.
   * @param aStatus        out parameter for storing resulting status.
   *                       Set to NS_PROPTABLE_PROP_NOT_THERE if the property
   *                       is not set.
   * @return               the property. Null if the property is not set
   *                       (though a null return value does not imply the
   *                       property was not set, i.e. it can be set to null).
   */
  virtual void* UnsetProperty(PRUint16 aCategory,
                              nsIAtom *aPropertyName,
                              nsresult *aStatus = nsnull);
  
  PRBool HasProperties() const
  {
    return HasFlag(NODE_HAS_PROPERTIES);
  }

  /**
   * Return the principal of this node.  This is guaranteed to never be a null
   * pointer.
   */
  nsIPrincipal* NodePrincipal() const {
    return mNodeInfo->NodeInfoManager()->DocumentPrincipal();
  }

  /**
   * Get the parent nsIContent for this node.
   * @return the parent, or null if no parent or the parent is not an nsIContent
   */
  nsIContent* GetParent() const {
    return NS_LIKELY(GetBoolFlag(ParentIsContent)) ?
      reinterpret_cast<nsIContent*>(mParent) : nsnull;
  }

  /**
   * Get the parent nsINode for this node. This can be either an nsIContent,
   * an nsIDocument or an nsIAttribute.
   * @return the parent node
   */
  nsINode* GetNodeParent() const
  {
    return mParent;
  }

  /**
   * Adds a mutation observer to be notified when this node, or any of its
   * descendants, are modified. The node will hold a weak reference to the
   * observer, which means that it is the responsibility of the observer to
   * remove itself in case it dies before the node.  If an observer is added
   * while observers are being notified, it may also be notified.  In general,
   * adding observers while inside a notification is not a good idea.  An
   * observer that is already observing the node must not be added without
   * being removed first.
   */
  void AddMutationObserver(nsIMutationObserver* aMutationObserver)
  {
    nsSlots* s = GetSlots();
    if (s) {
      NS_ASSERTION(s->mMutationObservers.IndexOf(aMutationObserver) ==
                   nsTArray<int>::NoIndex,
                   "Observer already in the list");
      s->mMutationObservers.AppendElement(aMutationObserver);
    }
  }

  /**
   * Same as above, but only adds the observer if its not observing
   * the node already.
   */
  void AddMutationObserverUnlessExists(nsIMutationObserver* aMutationObserver)
  {
    nsSlots* s = GetSlots();
    if (s) {
      s->mMutationObservers.AppendElementUnlessExists(aMutationObserver);
    }
  }

  /**
   * Removes a mutation observer.
   */
  void RemoveMutationObserver(nsIMutationObserver* aMutationObserver)
  {
    nsSlots* s = GetExistingSlots();
    if (s) {
      s->mMutationObservers.RemoveElement(aMutationObserver);
    }
  }

  /**
   * Clones this node. This needs to be overriden by all node classes. aNodeInfo
   * should be identical to this node's nodeInfo, except for the document which
   * may be different. When cloning an element, all attributes of the element
   * will be cloned. The children of the node will not be cloned.
   *
   * @param aNodeInfo the nodeinfo to use for the clone
   * @param aResult the clone
   */
  virtual nsresult Clone(nsINodeInfo *aNodeInfo, nsINode **aResult) const = 0;

  /**
   * Checks if a node has the same ownerDocument as this one. Note that this
   * actually compares nodeinfo managers because nodes always have one, even
   * when they don't have an ownerDocument. If this function returns PR_TRUE
   * it doesn't mean that the nodes actually have an ownerDocument.
   *
   * @param aOther Other node to check
   * @return Whether the owner documents of this node and of aOther are the
   *         same.
   */
  PRBool HasSameOwnerDoc(nsINode *aOther)
  {
    // We compare nodeinfo managers because nodes always have one, even when
    // they don't have an ownerDocument.
    return mNodeInfo->NodeInfoManager() == aOther->mNodeInfo->NodeInfoManager();
  }

  // This class can be extended by subclasses that wish to store more
  // information in the slots.
  class nsSlots
  {
  public:
    nsSlots()
      : mChildNodes(nsnull),
        mWeakReference(nsnull)
    {
    }

    // If needed we could remove the vtable pointer this dtor causes by
    // putting a DestroySlots function on nsINode
    virtual ~nsSlots();

    /**
     * A list of mutation observers
     */
    nsTObserverArray<nsIMutationObserver*> mMutationObservers;

    /**
     * An object implementing nsIDOMNodeList for this content (childNodes)
     * @see nsIDOMNodeList
     * @see nsGenericHTMLElement::GetChildNodes
     *
     * MSVC 7 doesn't like this as an nsRefPtr
     */
    nsChildContentList* mChildNodes;

    /**
     * Weak reference to this node
     */
    nsNodeWeakReference* mWeakReference;
  };

  /**
   * Functions for managing flags and slots
   */
#ifdef DEBUG
  nsSlots* DebugGetSlots()
  {
    return GetSlots();
  }
#endif

  PRBool HasFlag(PtrBits aFlag) const
  {
    return !!(GetFlags() & aFlag);
  }

  PRUint32 GetFlags() const
  {
    return mFlags;
  }

  void SetFlags(PRUint32 aFlagsToSet)
  {
    NS_ASSERTION(!(aFlagsToSet & (NODE_IS_ANONYMOUS |
                                  NODE_IS_NATIVE_ANONYMOUS_ROOT |
                                  NODE_IS_IN_ANONYMOUS_SUBTREE |
                                  NODE_ATTACH_BINDING_ON_POSTCREATE |
                                  NODE_DESCENDANTS_NEED_FRAMES |
                                  NODE_NEEDS_FRAME)) ||
                 IsNodeOfType(eCONTENT),
                 "Flag only permitted on nsIContent nodes");
    mFlags |= aFlagsToSet;
  }

  void UnsetFlags(PRUint32 aFlagsToUnset)
  {
    NS_ASSERTION(!(aFlagsToUnset &
                   (NODE_IS_ANONYMOUS |
                    NODE_IS_IN_ANONYMOUS_SUBTREE |
                    NODE_IS_NATIVE_ANONYMOUS_ROOT)),
                 "Trying to unset write-only flags");
    mFlags &= ~aFlagsToUnset;
  }

  void SetEditableFlag(PRBool aEditable)
  {
    if (aEditable) {
      SetFlags(NODE_IS_EDITABLE);
    }
    else {
      UnsetFlags(NODE_IS_EDITABLE);
    }
  }

  PRBool IsEditable() const
  {
#ifdef _IMPL_NS_LAYOUT
    return IsEditableInternal();
#else
    return IsEditableExternal();
#endif
  }

  /**
   * Returns PR_TRUE if |this| or any of its ancestors is native anonymous.
   */
  PRBool IsInNativeAnonymousSubtree() const
  {
#ifdef DEBUG
    if (HasFlag(NODE_IS_IN_ANONYMOUS_SUBTREE)) {
      return PR_TRUE;
    }
    CheckNotNativeAnonymous();
    return PR_FALSE;
#else
    return HasFlag(NODE_IS_IN_ANONYMOUS_SUBTREE);
#endif
  }

  /**
   * Get the root content of an editor. So, this node must be a descendant of
   * an editor. Note that this should be only used for getting input or textarea
   * editor's root content. This method doesn't support HTML editors.
   */
  nsIContent* GetTextEditorRootContent(nsIEditor** aEditor = nsnull);

  /**
   * Get the nearest selection root, ie. the node that will be selected if the
   * user does "Select All" while the focus is in this node. Note that if this
   * node is not in an editor, the result comes from the nsFrameSelection that
   * is related to aPresShell, so the result might not be the ancestor of this
   * node. Be aware that if this node and the computed selection limiter are
   * not in same subtree, this returns the root content of the closeset subtree.
   */
  nsIContent* GetSelectionRootContent(nsIPresShell* aPresShell);

  virtual nsINodeList* GetChildNodesList();
  nsIContent* GetFirstChild() const { return mFirstChild; }
  nsIContent* GetLastChild() const
  {
    PRUint32 count;
    nsIContent* const* children = GetChildArray(&count);

    return count > 0 ? children[count - 1] : nsnull;
  }

  /**
   * Implementation is in nsIDocument.h, because it needs to cast from
   * nsIDocument* to nsINode*.
   */
  nsIDocument* GetOwnerDocument() const;

  /**
   * Iterator that can be used to easily iterate over the children.  This has
   * the same restrictions on its use as GetChildArray does.
   */
  class ChildIterator {
  public:
    ChildIterator(const nsINode* aNode) { Init(aNode); }
    ChildIterator(const nsINode* aNode, PRUint32 aOffset) {
      Init(aNode);
      Advance(aOffset);
    }
    ~ChildIterator() {
      NS_ASSERTION(!mGuard.Mutated(0), "Unexpected mutations happened");
    }

    PRBool IsDone() const { return mCur == mEnd; }
    operator nsIContent*() const { return *mCur; }
    void Next() { NS_PRECONDITION(mCur != mEnd, "Check IsDone"); ++mCur; }
    void Advance(PRUint32 aOffset) {
      NS_ASSERTION(mCur + aOffset <= mEnd, "Unexpected offset");
      mCur += aOffset;
    }
  private:
    void Init(const nsINode* aNode) {
      NS_PRECONDITION(aNode, "Must have node here!");
      PRUint32 childCount;
      mCur = aNode->GetChildArray(&childCount);
      mEnd = mCur + childCount;
    }
#ifdef DEBUG
    nsMutationGuard mGuard;
#endif
    nsIContent* const * mCur;
    nsIContent* const * mEnd;
  };

  /**
   * The default script type (language) ID for this node.
   * All nodes must support fetching the default script language.
   */
  virtual PRUint32 GetScriptTypeID() const
  { return nsIProgrammingLanguage::JAVASCRIPT; }

  /**
   * Not all nodes support setting a new default language.
   */
  NS_IMETHOD SetScriptTypeID(PRUint32 aLang)
  {
    NS_NOTREACHED("SetScriptTypeID not implemented");
    return NS_ERROR_NOT_IMPLEMENTED;
  }

  /**
   * Get the base URI for any relative URIs within this piece of
   * content. Generally, this is the document's base URI, but certain
   * content carries a local base for backward compatibility, and XML
   * supports setting a per-node base URI.
   *
   * @return the base URI
   */
  virtual already_AddRefed<nsIURI> GetBaseURI() const = 0;

  void GetBaseURI(nsAString &aURI) const;

  virtual void GetTextContent(nsAString &aTextContent)
  {
    SetDOMStringToNull(aTextContent);
  }
  virtual nsresult SetTextContent(const nsAString& aTextContent)
  {
    return NS_OK;
  }

  /**
   * Associate an object aData to aKey on this node. If aData is null any
   * previously registered object and UserDataHandler associated to aKey on
   * this node will be removed.
   * Should only be used to implement the DOM Level 3 UserData API.
   *
   * @param aKey the key to associate the object to
   * @param aData the object to associate to aKey on this node (may be null)
   * @param aHandler the UserDataHandler to call when the node is
   *                 cloned/deleted/imported/renamed (may be null)
   * @param aResult [out] the previously registered object for aKey on this
   *                      node, if any
   * @return whether adding the object and UserDataHandler succeeded
   */
  nsresult SetUserData(const nsAString& aKey, nsIVariant* aData,
                       nsIDOMUserDataHandler* aHandler, nsIVariant** aResult);

  /**
   * Get the UserData object registered for a Key on this node, if any.
   * Should only be used to implement the DOM Level 3 UserData API.
   *
   * @param aKey the key to get UserData for
   * @return aResult the previously registered object for aKey on this node, if
   *                 any
   */
  nsIVariant* GetUserData(const nsAString& aKey)
  {
    nsCOMPtr<nsIAtom> key = do_GetAtom(aKey);
    if (!key) {
      return nsnull;
    }

    return static_cast<nsIVariant*>(GetProperty(DOM_USER_DATA, key));
  }

  nsresult GetFeature(const nsAString& aFeature,
                      const nsAString& aVersion,
                      nsISupports** aReturn);

  /**
   * Compares the document position of a node to this node.
   *
   * @param aOtherNode The node whose position is being compared to this node
   *
   * @return  The document position flags of the nodes. aOtherNode is compared
   *          to this node, i.e. if aOtherNode is before this node then
   *          DOCUMENT_POSITION_PRECEDING will be set.
   *
   * @see nsIDOMNode
   * @see nsIDOM3Node
   */
  PRUint16 CompareDocumentPosition(nsINode* aOtherNode);
  nsresult CompareDocumentPosition(nsINode* aOtherNode, PRUint16* aResult)
  {
    NS_ENSURE_ARG(aOtherNode);

    *aResult = CompareDocumentPosition(aOtherNode);

    return NS_OK;
  }

  PRBool IsSameNode(nsINode *aOtherNode)
  {
    return aOtherNode == this;
  }

  virtual PRBool IsEqualNode(nsINode *aOtherNode) = 0;

  void LookupPrefix(const nsAString& aNamespaceURI, nsAString& aPrefix);
  PRBool IsDefaultNamespace(const nsAString& aNamespaceURI)
  {
    nsAutoString defaultNamespace;
    LookupNamespaceURI(EmptyString(), defaultNamespace);
    return aNamespaceURI.Equals(defaultNamespace);
  }
  void LookupNamespaceURI(const nsAString& aNamespacePrefix,
                          nsAString& aNamespaceURI);

  nsIContent* GetNextSibling() const { return mNextSibling; }
  nsIContent* GetPreviousSibling() const { return mPreviousSibling; }

  /**
   * Get the next node in the pre-order tree traversal of the DOM.  If
   * aRoot is non-null, then it must be an ancestor of |this|
   * (possibly equal to |this|) and only nodes that are descendants of
   * aRoot, not including aRoot itself, will be returned.  Returns
   * null if there are no more nodes to traverse.
   */
  nsIContent* GetNextNode(const nsINode* aRoot = nsnull) const
  {
    // Can't use nsContentUtils::ContentIsDescendantOf here, since we
    // can't include it here.
#ifdef DEBUG
    if (aRoot) {
      const nsINode* cur = this;
      for (; cur; cur = cur->GetNodeParent())
        if (cur == aRoot) break;
      NS_ASSERTION(cur, "aRoot not an ancestor of |this|?");
    }
#endif
    nsIContent* kid = GetFirstChild();
    if (kid) {
      return kid;
    }
    if (this == aRoot) {
      return nsnull;
    }
    const nsINode* cur = this;
    while (1) {
      nsIContent* next = cur->GetNextSibling();
      if (next) {
        return next;
      }
      nsINode* parent = cur->GetNodeParent();
      if (parent == aRoot) {
        return nsnull;
      }
      cur = parent;
    }
    NS_NOTREACHED("How did we get here?");
  }

  /**
   * Boolean flags
   */
private:
  enum BooleanFlag {
    // Set if we're being used from -moz-element
    NodeHasRenderingObservers,
    // Set if our parent chain (including this node itself) terminates
    // in a document
    IsInDocument,
    // Set if mParent is an nsIContent
    ParentIsContent,
    // Set if this node is an Element
    NodeIsElement,
    // Set if the element has a non-empty id attribute. This can in rare
    // cases lie for nsXMLElement, such as when the node has been moved between
    // documents with different id mappings.
    ElementHasID,
    // Set if the element might have inline style.
    ElementMayHaveStyle,
    // Set if the element has a name attribute set.
    ElementHasName,
    // Set if the element might have a contenteditable attribute set.
    ElementMayHaveContentEditableAttr,
    // Guard value
    BooleanFlagCount
  };

  void SetBoolFlag(BooleanFlag name, bool value) {
    PR_STATIC_ASSERT(BooleanFlagCount <= 8*sizeof(mBoolFlags));
    mBoolFlags = (mBoolFlags & ~(1 << name)) | (value << name);
  }

  void SetBoolFlag(BooleanFlag name) {
    PR_STATIC_ASSERT(BooleanFlagCount <= 8*sizeof(mBoolFlags));
    mBoolFlags |= (1 << name);
  }

  void ClearBoolFlag(BooleanFlag name) {
    PR_STATIC_ASSERT(BooleanFlagCount <= 8*sizeof(mBoolFlags));
    mBoolFlags &= ~(1 << name);
  }

  bool GetBoolFlag(BooleanFlag name) const {
    PR_STATIC_ASSERT(BooleanFlagCount <= 8*sizeof(mBoolFlags));
    return mBoolFlags & (1 << name);
  }

public:
  bool HasRenderingObservers() const
    { return GetBoolFlag(NodeHasRenderingObservers); }
  void SetHasRenderingObservers(bool aValue)
    { SetBoolFlag(NodeHasRenderingObservers, aValue); }
  bool HasID() const { return GetBoolFlag(ElementHasID); }
  bool MayHaveStyle() const { return GetBoolFlag(ElementMayHaveStyle); }
  bool HasName() const { return GetBoolFlag(ElementHasName); }
  bool MayHaveContentEditableAttr() const
    { return GetBoolFlag(ElementMayHaveContentEditableAttr); }

protected:
  void SetParentIsContent(bool aValue) { SetBoolFlag(ParentIsContent, aValue); }
  void SetInDocument() { SetBoolFlag(IsInDocument); }
  void ClearInDocument() { ClearBoolFlag(IsInDocument); }
  void SetIsElement() { SetBoolFlag(NodeIsElement); }
  void ClearIsElement() { ClearBoolFlag(NodeIsElement); }
  void SetHasID() { SetBoolFlag(ElementHasID); }
  void ClearHasID() { ClearBoolFlag(ElementHasID); }
  void SetMayHaveStyle() { SetBoolFlag(ElementMayHaveStyle); }
  void SetHasName() { SetBoolFlag(ElementHasName); }
  void ClearHasName() { ClearBoolFlag(ElementHasName); }
  void SetMayHaveContentEditableAttr()
    { SetBoolFlag(ElementMayHaveContentEditableAttr); }

public:
  // Optimized way to get classinfo.
  virtual nsXPCClassInfo* GetClassInfo() = 0;
protected:

  // Override this function to create a custom slots class.
  virtual nsINode::nsSlots* CreateSlots();

  PRBool HasSlots() const
  {
    return mSlots != nsnull;
  }

  nsSlots* GetExistingSlots() const
  {
    return mSlots;
  }

  nsSlots* GetSlots()
  {
    if (!HasSlots()) {
      mSlots = CreateSlots();
    }
    return GetExistingSlots();
  }

  nsTObserverArray<nsIMutationObserver*> *GetMutationObservers()
  {
    return HasSlots() ? &GetExistingSlots()->mMutationObservers : nsnull;
  }

  PRBool IsEditableInternal() const;
  virtual PRBool IsEditableExternal() const
  {
    return IsEditableInternal();
  }

#ifdef DEBUG
  // Note: virtual so that IsInNativeAnonymousSubtree can be called accross
  // module boundaries.
  virtual void CheckNotNativeAnonymous() const;
#endif

  nsresult GetParentNode(nsIDOMNode** aParentNode);
  nsresult GetChildNodes(nsIDOMNodeList** aChildNodes);
  nsresult GetFirstChild(nsIDOMNode** aFirstChild);
  nsresult GetLastChild(nsIDOMNode** aLastChild);
  nsresult GetPreviousSibling(nsIDOMNode** aPrevSibling);
  nsresult GetNextSibling(nsIDOMNode** aNextSibling);
  nsresult GetOwnerDocument(nsIDOMDocument** aOwnerDocument);

  nsresult ReplaceOrInsertBefore(PRBool aReplace, nsIDOMNode *aNewChild,
                                 nsIDOMNode *aRefChild, nsIDOMNode **aReturn);
  nsINode* ReplaceOrInsertBefore(PRBool aReplace, nsINode *aNewChild,
                                 nsINode *aRefChild, nsresult *aReturn)
  {
    *aReturn = ReplaceOrInsertBefore(aReplace, aNewChild, aRefChild);
    if (NS_FAILED(*aReturn)) {
      return nsnull;
    }

    return aReplace ? aRefChild : aNewChild;
  }
  virtual nsresult ReplaceOrInsertBefore(PRBool aReplace, nsINode* aNewChild,
                                         nsINode* aRefChild);
  nsresult RemoveChild(nsIDOMNode* aOldChild, nsIDOMNode** aReturn);

  /**
   * Returns the Element that should be used for resolving namespaces
   * on this node (ie the ownerElement for attributes, the documentElement for
   * documents, the node itself for elements and for other nodes the parentNode
   * if it is an element).
   */
  virtual mozilla::dom::Element* GetNameSpaceElement() = 0;

  /**
   * Most of the implementation of the nsINode RemoveChildAt method.
   * Should only be called on document, element, and document fragment
   * nodes.  The aChildArray passed in should be the one for |this|.
   *
   * @param aIndex The index to remove at.
   * @param aNotify Whether to notify.
   * @param aKid The kid at aIndex.  Must not be null.
   * @param aChildArray The child array to work with.
   * @param aMutationEvent whether to fire a mutation event for this removal.
   */
  nsresult doRemoveChildAt(PRUint32 aIndex, PRBool aNotify, nsIContent* aKid,
                           nsAttrAndChildArray& aChildArray,
                           PRBool aMutationEvent);

  /**
   * Most of the implementation of the nsINode InsertChildAt method.
   * Should only be called on document, element, and document fragment
   * nodes.  The aChildArray passed in should be the one for |this|.
   *
   * @param aKid The child to insert.
   * @param aIndex The index to insert at.
   * @param aNotify Whether to notify.
   * @param aChildArray The child array to work with
   */
  nsresult doInsertChildAt(nsIContent* aKid, PRUint32 aIndex,
                           PRBool aNotify, nsAttrAndChildArray& aChildArray);

  nsCOMPtr<nsINodeInfo> mNodeInfo;

  nsINode* mParent;

  PRUint32 mFlags;

private:
  // Boolean flags.
  PRUint32 mBoolFlags;

protected:
  nsIContent* mNextSibling;
  nsIContent* mPreviousSibling;
  nsIContent* mFirstChild;

  // Storage for more members that are usually not needed; allocated lazily.
  nsSlots* mSlots;
};


extern const nsIID kThisPtrOffsetsSID;

// _implClass is the class to use to cast to nsISupports
#define NS_OFFSET_AND_INTERFACE_TABLE_BEGIN_AMBIGUOUS(_class, _implClass)     \
  static const QITableEntry offsetAndQITable[] = {                            \
    NS_INTERFACE_TABLE_ENTRY_AMBIGUOUS(_class, nsISupports, _implClass)

#define NS_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class)                           \
  NS_OFFSET_AND_INTERFACE_TABLE_BEGIN_AMBIGUOUS(_class, _class)

#define NS_OFFSET_AND_INTERFACE_TABLE_END                                     \
  { nsnull, 0 } };                                                            \
  if (aIID.Equals(kThisPtrOffsetsSID)) {                                      \
    *aInstancePtr =                                                           \
      const_cast<void*>(static_cast<const void*>(&offsetAndQITable));         \
    return NS_OK;                                                             \
  }

#define NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE                            \
  rv = NS_TableDrivenQI(this, offsetAndQITable, aIID, aInstancePtr);          \
  NS_INTERFACE_TABLE_TO_MAP_SEGUE

// nsNodeSH::PreCreate() depends on the identity pointer being the same as
// nsINode, so if you change the nsISupports line  below, make sure
// nsNodeSH::PreCreate() still does the right thing!
#define NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class)                      \
  NS_OFFSET_AND_INTERFACE_TABLE_BEGIN_AMBIGUOUS(_class, nsINode)              \
    NS_INTERFACE_TABLE_ENTRY(_class, nsINode)                       

#define NS_NODE_INTERFACE_TABLE2(_class, _i1, _i2)                            \
  NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class)                            \
    NS_INTERFACE_TABLE_ENTRY(_class, _i1)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i2)                                     \
  NS_OFFSET_AND_INTERFACE_TABLE_END                                           \
  NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE

#define NS_NODE_INTERFACE_TABLE3(_class, _i1, _i2, _i3)                       \
  NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class)                            \
    NS_INTERFACE_TABLE_ENTRY(_class, _i1)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i2)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i3)                                     \
  NS_OFFSET_AND_INTERFACE_TABLE_END                                           \
  NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE

#define NS_NODE_INTERFACE_TABLE4(_class, _i1, _i2, _i3, _i4)                  \
  NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class)                            \
    NS_INTERFACE_TABLE_ENTRY(_class, _i1)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i2)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i3)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i4)                                     \
  NS_OFFSET_AND_INTERFACE_TABLE_END                                           \
  NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE

#define NS_NODE_INTERFACE_TABLE5(_class, _i1, _i2, _i3, _i4, _i5)             \
  NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class)                            \
    NS_INTERFACE_TABLE_ENTRY(_class, _i1)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i2)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i3)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i4)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i5)                                     \
  NS_OFFSET_AND_INTERFACE_TABLE_END                                           \
  NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE

#define NS_NODE_INTERFACE_TABLE6(_class, _i1, _i2, _i3, _i4, _i5, _i6)        \
  NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class)                            \
    NS_INTERFACE_TABLE_ENTRY(_class, _i1)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i2)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i3)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i4)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i5)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i6)                                     \
  NS_OFFSET_AND_INTERFACE_TABLE_END                                           \
  NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE

#define NS_NODE_INTERFACE_TABLE7(_class, _i1, _i2, _i3, _i4, _i5, _i6, _i7)   \
  NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class)                            \
    NS_INTERFACE_TABLE_ENTRY(_class, _i1)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i2)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i3)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i4)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i5)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i6)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i7)                                     \
  NS_OFFSET_AND_INTERFACE_TABLE_END                                           \
  NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE

#define NS_NODE_INTERFACE_TABLE8(_class, _i1, _i2, _i3, _i4, _i5, _i6, _i7,   \
                                 _i8)                                         \
  NS_NODE_OFFSET_AND_INTERFACE_TABLE_BEGIN(_class)                            \
    NS_INTERFACE_TABLE_ENTRY(_class, _i1)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i2)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i3)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i4)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i5)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i6)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i7)                                     \
    NS_INTERFACE_TABLE_ENTRY(_class, _i8)                                     \
  NS_OFFSET_AND_INTERFACE_TABLE_END                                           \
  NS_OFFSET_AND_INTERFACE_TABLE_TO_MAP_SEGUE


NS_DEFINE_STATIC_IID_ACCESSOR(nsINode, NS_INODE_IID)


#define NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER \
  nsContentUtils::TraceWrapper(tmp, aCallback, aClosure);

#define NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER \
  nsContentUtils::ReleaseWrapper(s, tmp);


#endif /* nsINode_h___ */
