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/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Mozilla code.
 *
 * The Initial Developer of the Original Code is the Mozilla Corporation.
 * Portions created by the Initial Developer are Copyright (C) 2007
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *  Chris Double <chris.double@double.co.nz>
 *
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 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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#include "nsIDOMHTMLMediaElement.idl"

/**
 * The nsIDOMHTMLVideoElement interface is the interface to a HTML
 * <video> element.
 *
 * For more information on this interface, please see
 * http://www.whatwg.org/specs/web-apps/current-work/#video
 *
 * @status UNDER_DEVELOPMENT
 */

[scriptable, uuid(e1f52aa5-9962-4019-b7b3-af3aee6e4d48)]
interface nsIDOMHTMLVideoElement : nsIDOMHTMLMediaElement
{
           attribute long width; 
           attribute long height;
  readonly attribute unsigned long videoWidth;
  readonly attribute unsigned long videoHeight;
           attribute DOMString poster;
           
  // A count of the number of video frames that have demuxed from the media
  // resource. If we were playing perfectly, we'd be able to paint this many
  // frames.
  readonly attribute unsigned long mozParsedFrames;

  // A count of the number of frames that have been decoded. We may drop
  // frames if the decode is taking too much time.
  readonly attribute unsigned long mozDecodedFrames;

  // A count of the number of frames that have been presented to the rendering
  // pipeline. We may drop frames if they arrive late at the renderer.
  readonly attribute unsigned long mozPresentedFrames;

  // Number of presented frames which were painted on screen.
  readonly attribute unsigned long mozPaintedFrames;

  // Time which the last painted video frame was late by, in seconds.
  readonly attribute double mozFrameDelay;
};

