/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Mozilla Communicator client code.
 *
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Dean Tessman <dean_tessman@hotmail.com>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either of the GNU General Public License Version 2 or later (the "GPL"),
 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
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 * decision by deleting the provisions above and replace them with the notice
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 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#ifndef nsIMenuParent_h___
#define nsIMenuParent_h___

class nsMenuFrame;

/*
 * nsIMenuParent is an interface implemented by nsMenuBarFrame and nsMenuPopupFrame
 * as both serve as parent frames to nsMenuFrame.
 *
 * Don't implement this interface on other classes unless you also fix up references,
 * as this interface is directly cast to and from nsMenuBarFrame and nsMenuPopupFrame.
 */

class nsIMenuParent {

public:
  // returns the menu frame of the currently active item within the menu
  virtual nsMenuFrame *GetCurrentMenuItem() = 0;
  // sets the currently active menu frame.
  NS_IMETHOD SetCurrentMenuItem(nsMenuFrame* aMenuItem) = 0;
  // indicate that the current menu frame is being destroyed, so clear the
  // current menu item
  virtual void CurrentMenuIsBeingDestroyed() = 0;
  // deselects the current item and closes its popup if any, then selects the
  // new item aMenuItem. For a menubar, if another menu is already open, the
  // new menu aMenuItem is opened. In this case, if aSelectFirstItem is true,
  // select the first item in it. For menupoups, the menu is not opened and
  // the aSelectFirstItem argument is not used.
  NS_IMETHOD ChangeMenuItem(nsMenuFrame* aMenuItem, PRBool aSelectFirstItem) = 0;

  // returns true if the menupopup is open. For menubars, returns false.
  virtual PRBool IsOpen() = 0;
  // returns true if the menubar is currently active. For menupopups, returns false.
  virtual PRBool IsActive() = 0;
  // returns true if this is a menubar. If false, it is a popup
  virtual PRBool IsMenuBar() = 0;
  // returns true if this is a menu, which has a tag of menupopup or popup.
  // Otherwise, this returns false
  virtual PRBool IsMenu() = 0;
  // returns true if this is a context menu
  virtual PRBool IsContextMenu() = 0;

  // indicate that the menubar should become active or inactive
  NS_IMETHOD SetActive(PRBool aActiveFlag) = 0;

  // notify that the menu has been closed and any active state should be
  // cleared. This should return true if the menu should be deselected
  // by the caller.
  virtual PRBool MenuClosed() = 0;
};

#endif

