/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "nsISupports.h"
#include "nsIDOMNodeList.h"
#include "nsIContentIterator.h"
#include "nsRange.h"
#include "nsIContent.h"
#include "nsCOMPtr.h"
#include "nsTArray.h"
#include "nsContentUtils.h"
#include "nsINode.h"
#include "nsCycleCollectionParticipant.h"

// couple of utility static functs

///////////////////////////////////////////////////////////////////////////
// NodeToParentOffset: returns the node's parent and offset.
//

static nsINode*
NodeToParentOffset(nsINode* aNode, PRInt32* aOffset)
{
  *aOffset = 0;

  nsINode* parent = aNode->GetNodeParent();

  if (parent) {
    *aOffset = parent->IndexOf(aNode);
  }

  return parent;
}

///////////////////////////////////////////////////////////////////////////
// NodeIsInTraversalRange: returns true if content is visited during
// the traversal of the range in the specified mode.
//
static bool
NodeIsInTraversalRange(nsINode* aNode, bool aIsPreMode,
                       nsINode* aStartNode, PRInt32 aStartOffset,
                       nsINode* aEndNode, PRInt32 aEndOffset)
{
  if (!aStartNode || !aEndNode || !aNode) {
    return false;
  }

  // If a chardata node contains an end point of the traversal range, it is
  // always in the traversal range.
  if (aNode->IsNodeOfType(nsINode::eDATA_NODE) &&
      (aNode == aStartNode || aNode == aEndNode)) {
    return true;
  }

  nsINode* parent = aNode->GetNodeParent();
  if (!parent) {
    return false;
  }

  PRInt32 indx = parent->IndexOf(aNode);

  if (!aIsPreMode) {
    ++indx;
  }

  return nsContentUtils::ComparePoints(aStartNode, aStartOffset,
                                       parent, indx) <= 0 &&
         nsContentUtils::ComparePoints(aEndNode, aEndOffset,
                                       parent, indx) >= 0;
}



/*
 *  A simple iterator class for traversing the content in "close tag" order
 */
class nsContentIterator : public nsIContentIterator
{
public:
  NS_DECL_CYCLE_COLLECTING_ISUPPORTS
  NS_DECL_CYCLE_COLLECTION_CLASS(nsContentIterator)

  explicit nsContentIterator(bool aPre);
  virtual ~nsContentIterator();

  // nsIContentIterator interface methods ------------------------------

  virtual nsresult Init(nsINode* aRoot);

  virtual nsresult Init(nsIDOMRange* aRange);

  virtual void First();

  virtual void Last();

  virtual void Next();

  virtual void Prev();

  virtual nsINode* GetCurrentNode();

  virtual bool IsDone();

  virtual nsresult PositionAt(nsINode* aCurNode);

protected:

  // Recursively get the deepest first/last child of aRoot.  This will return
  // aRoot itself if it has no children.
  nsINode* GetDeepFirstChild(nsINode* aRoot,
                             nsTArray<PRInt32>* aIndexes = nullptr);
  nsIContent* GetDeepFirstChild(nsIContent* aRoot,
                                nsTArray<PRInt32>* aIndexes = nullptr);
  nsINode* GetDeepLastChild(nsINode* aRoot,
                            nsTArray<PRInt32>* aIndexes = nullptr);
  nsIContent* GetDeepLastChild(nsIContent* aRoot,
                               nsTArray<PRInt32>* aIndexes = nullptr);

  // Get the next/previous sibling of aNode, or its parent's, or grandparent's,
  // etc.  Returns null if aNode and all its ancestors have no next/previous
  // sibling.
  nsIContent* GetNextSibling(nsINode* aNode,
                             nsTArray<PRInt32>* aIndexes = nullptr);
  nsIContent* GetPrevSibling(nsINode* aNode,
                             nsTArray<PRInt32>* aIndexes = nullptr);

  nsINode* NextNode(nsINode* aNode, nsTArray<PRInt32>* aIndexes = nullptr);
  nsINode* PrevNode(nsINode* aNode, nsTArray<PRInt32>* aIndexes = nullptr);

  // WARNING: This function is expensive
  nsresult RebuildIndexStack();

  void MakeEmpty();

  nsCOMPtr<nsINode> mCurNode;
  nsCOMPtr<nsINode> mFirst;
  nsCOMPtr<nsINode> mLast;
  nsCOMPtr<nsINode> mCommonParent;

  // used by nsContentIterator to cache indices
  nsAutoTArray<PRInt32, 8> mIndexes;

  // used by nsSubtreeIterator to cache indices.  Why put them in the base
  // class?  Because otherwise I have to duplicate the routines GetNextSibling
  // etc across both classes, with slight variations for caching.  Or
  // alternately, create a base class for the cache itself and have all the
  // cache manipulation go through a vptr.  I think this is the best space and
  // speed combo, even though it's ugly.
  PRInt32 mCachedIndex;
  // another note about mCachedIndex: why should the subtree iterator use a
  // trivial cached index instead of the mre robust array of indicies (which is
  // what the basic content iterator uses)?  The reason is that subtree
  // iterators do not do much transitioning between parents and children.  They
  // tend to stay at the same level.  In fact, you can prove (though I won't
  // attempt it here) that they change levels at most n+m times, where n is the
  // height of the parent hierarchy from the range start to the common
  // ancestor, and m is the the height of the parent hierarchy from the range
  // end to the common ancestor.  If we used the index array, we would pay the
  // price up front for n, and then pay the cost for m on the fly later on.
  // With the simple cache, we only "pay as we go".  Either way, we call
  // IndexOf() once for each change of level in the hierarchy.  Since a trivial
  // index is much simpler, we use it for the subtree iterator.

  bool mIsDone;
  bool mPre;

private:

  // no copies or assigns  FIX ME
  nsContentIterator(const nsContentIterator&);
  nsContentIterator& operator=(const nsContentIterator&);

};


/******************************************************
 * repository cruft
 ******************************************************/

already_AddRefed<nsIContentIterator>
NS_NewContentIterator()
{
  nsCOMPtr<nsIContentIterator> iter = new nsContentIterator(false);
  return iter.forget();
}


already_AddRefed<nsIContentIterator>
NS_NewPreContentIterator()
{
  nsCOMPtr<nsIContentIterator> iter = new nsContentIterator(true);
  return iter.forget();
}


/******************************************************
 * XPCOM cruft
 ******************************************************/

NS_IMPL_CYCLE_COLLECTING_ADDREF(nsContentIterator)
NS_IMPL_CYCLE_COLLECTING_RELEASE(nsContentIterator)

NS_INTERFACE_MAP_BEGIN(nsContentIterator)
  NS_INTERFACE_MAP_ENTRY(nsIContentIterator)
  NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIContentIterator)
  NS_INTERFACE_MAP_ENTRIES_CYCLE_COLLECTION(nsContentIterator)
NS_INTERFACE_MAP_END

NS_IMPL_CYCLE_COLLECTION_4(nsContentIterator,
                           mCurNode,
                           mFirst,
                           mLast,
                           mCommonParent)

/******************************************************
 * constructor/destructor
 ******************************************************/

nsContentIterator::nsContentIterator(bool aPre) :
  // don't need to explicitly initialize |nsCOMPtr|s, they will automatically
  // be NULL
  mCachedIndex(0), mIsDone(false), mPre(aPre)
{
}


nsContentIterator::~nsContentIterator()
{
}


/******************************************************
 * Init routines
 ******************************************************/


nsresult
nsContentIterator::Init(nsINode* aRoot)
{
  if (!aRoot) {
    return NS_ERROR_NULL_POINTER;
  }

  mIsDone = false;
  mIndexes.Clear();

  if (mPre) {
    mFirst = aRoot;
    mLast  = GetDeepLastChild(aRoot);
  } else {
    mFirst = GetDeepFirstChild(aRoot);
    mLast  = aRoot;
  }

  mCommonParent = aRoot;
  mCurNode = mFirst;
  RebuildIndexStack();
  return NS_OK;
}

nsresult
nsContentIterator::Init(nsIDOMRange* aDOMRange)
{
  NS_ENSURE_ARG_POINTER(aDOMRange);
  nsRange* range = static_cast<nsRange*>(aDOMRange);

  mIsDone = false;

  // get common content parent
  mCommonParent = range->GetCommonAncestor();
  NS_ENSURE_TRUE(mCommonParent, NS_ERROR_FAILURE);

  // get the start node and offset
  PRInt32 startIndx = range->StartOffset();
  nsINode* startNode = range->GetStartParent();
  NS_ENSURE_TRUE(startNode, NS_ERROR_FAILURE);

  // get the end node and offset
  PRInt32 endIndx = range->EndOffset();
  nsINode* endNode = range->GetEndParent();
  NS_ENSURE_TRUE(endNode, NS_ERROR_FAILURE);

  bool startIsData = startNode->IsNodeOfType(nsINode::eDATA_NODE);

  // short circuit when start node == end node
  if (startNode == endNode) {
    // Check to see if we have a collapsed range, if so, there is nothing to
    // iterate over.
    //
    // XXX: CharacterDataNodes (text nodes) are currently an exception, since
    //      we always want to be able to iterate text nodes at the end points
    //      of a range.

    if (!startIsData && startIndx == endIndx) {
      MakeEmpty();
      return NS_OK;
    }

    if (startIsData) {
      // It's a character data node.
      mFirst   = startNode->AsContent();
      mLast    = mFirst;
      mCurNode = mFirst;

      RebuildIndexStack();
      return NS_OK;
    }
  }

  // Find first node in range.

  nsIContent* cChild = nullptr;

  if (!startIsData && startNode->HasChildren()) {
    cChild = startNode->GetChildAt(startIndx);
  }

  if (!cChild) {
    // no children, must be a text node
    //
    // XXXbz no children might also just mean no children.  So I'm not
    // sure what that comment above is talking about.

    if (mPre) {
      // XXX: In the future, if start offset is after the last
      //      character in the cdata node, should we set mFirst to
      //      the next sibling?

      if (!startIsData) {
        mFirst = GetNextSibling(startNode);

        // Does mFirst node really intersect the range?  The range could be
        // 'degenerate', i.e., not collapsed but still contain no content.

        if (mFirst && !NodeIsInTraversalRange(mFirst, mPre, startNode,
                                              startIndx, endNode, endIndx)) {
          mFirst = nullptr;
        }
      } else {
        mFirst = startNode->AsContent();
      }
    } else {
      // post-order
      if (startNode->IsContent()) {
        mFirst = startNode->AsContent();
      } else {
        // What else can we do?
        mFirst = nullptr;
      }
    }
  } else {
    if (mPre) {
      mFirst = cChild;
    } else {
      // post-order
      mFirst = GetDeepFirstChild(cChild);

      // Does mFirst node really intersect the range?  The range could be
      // 'degenerate', i.e., not collapsed but still contain no content.

      if (mFirst && !NodeIsInTraversalRange(mFirst, mPre, startNode, startIndx,
                                            endNode, endIndx)) {
        mFirst = nullptr;
      }
    }
  }


  // Find last node in range.

  bool endIsData = endNode->IsNodeOfType(nsINode::eDATA_NODE);

  if (endIsData || !endNode->HasChildren() || endIndx == 0) {
    if (mPre) {
      if (endNode->IsContent()) {
        mLast = endNode->AsContent();
      } else {
        // Not much else to do here...
        mLast = nullptr;
      }
    } else {
      // post-order
      //
      // XXX: In the future, if end offset is before the first character in the
      //      cdata node, should we set mLast to the prev sibling?

      if (!endIsData) {
        mLast = GetPrevSibling(endNode);

        if (!NodeIsInTraversalRange(mLast, mPre, startNode, startIndx,
                                    endNode, endIndx)) {
          mLast = nullptr;
        }
      } else {
        mLast = endNode->AsContent();
      }
    }
  } else {
    PRInt32 indx = endIndx;

    cChild = endNode->GetChildAt(--indx);

    if (!cChild) {
      // No child at offset!
      NS_NOTREACHED("nsContentIterator::nsContentIterator");
      return NS_ERROR_FAILURE;
    }

    if (mPre) {
      mLast  = GetDeepLastChild(cChild);

      if (!NodeIsInTraversalRange(mLast, mPre, startNode, startIndx,
                                  endNode, endIndx)) {
        mLast = nullptr;
      }
    } else {
      // post-order
      mLast = cChild;
    }
  }

  // If either first or last is null, they both have to be null!

  if (!mFirst || !mLast) {
    mFirst = nullptr;
    mLast  = nullptr;
  }

  mCurNode = mFirst;
  mIsDone  = !mCurNode;

  if (!mCurNode) {
    mIndexes.Clear();
  } else {
    RebuildIndexStack();
  }

  return NS_OK;
}


/******************************************************
 * Helper routines
 ******************************************************/
// WARNING: This function is expensive
nsresult
nsContentIterator::RebuildIndexStack()
{
  // Make sure we start at the right indexes on the stack!  Build array up
  // to common parent of start and end.  Perhaps it's too many entries, but
  // that's far better than too few.
  nsINode* parent;
  nsINode* current;

  mIndexes.Clear();
  current = mCurNode;
  if (!current) {
    return NS_OK;
  }

  while (current != mCommonParent) {
    parent = current->GetNodeParent();

    if (!parent) {
      return NS_ERROR_FAILURE;
    }

    mIndexes.InsertElementAt(0, parent->IndexOf(current));

    current = parent;
  }

  return NS_OK;
}

void
nsContentIterator::MakeEmpty()
{
  mCurNode      = nullptr;
  mFirst        = nullptr;
  mLast         = nullptr;
  mCommonParent = nullptr;
  mIsDone       = true;
  mIndexes.Clear();
}

nsINode*
nsContentIterator::GetDeepFirstChild(nsINode* aRoot,
                                     nsTArray<PRInt32>* aIndexes)
{
  if (!aRoot || !aRoot->HasChildren()) {
    return aRoot;
  }
  // We can't pass aRoot itself to the full GetDeepFirstChild, because that
  // will only take nsIContent and aRoot might be a document.  Pass aRoot's
  // child, but be sure to preserve aIndexes.
  if (aIndexes) {
    aIndexes->AppendElement(0);
  }
  return GetDeepFirstChild(aRoot->GetFirstChild(), aIndexes);
}

nsIContent*
nsContentIterator::GetDeepFirstChild(nsIContent* aRoot,
                                     nsTArray<PRInt32>* aIndexes)
{
  if (!aRoot) {
    return nullptr;
  }

  nsIContent* node = aRoot;
  nsIContent* child = node->GetFirstChild();

  while (child) {
    if (aIndexes) {
      // Add this node to the stack of indexes
      aIndexes->AppendElement(0);
    }
    node = child;
    child = node->GetFirstChild();
  }

  return node;
}

nsINode*
nsContentIterator::GetDeepLastChild(nsINode* aRoot,
                                    nsTArray<PRInt32>* aIndexes)
{
  if (!aRoot || !aRoot->HasChildren()) {
    return aRoot;
  }
  // We can't pass aRoot itself to the full GetDeepLastChild, because that will
  // only take nsIContent and aRoot might be a document.  Pass aRoot's child,
  // but be sure to preserve aIndexes.
  if (aIndexes) {
    aIndexes->AppendElement(aRoot->GetChildCount() - 1);
  }
  return GetDeepLastChild(aRoot->GetLastChild(), aIndexes);
}

nsIContent*
nsContentIterator::GetDeepLastChild(nsIContent* aRoot,
                                    nsTArray<PRInt32>* aIndexes)
{
  if (!aRoot) {
    return nullptr;
  }

  nsIContent* node = aRoot;
  PRInt32 numChildren = node->GetChildCount();

  while (numChildren) {
    nsIContent* child = node->GetChildAt(--numChildren);

    if (aIndexes) {
      // Add this node to the stack of indexes
      aIndexes->AppendElement(numChildren);
    }
    numChildren = child->GetChildCount();
    node = child;
  }

  return node;
}

// Get the next sibling, or parent's next sibling, or grandpa's next sibling...
nsIContent*
nsContentIterator::GetNextSibling(nsINode* aNode,
                                  nsTArray<PRInt32>* aIndexes)
{
  if (!aNode) {
    return nullptr;
  }

  nsINode* parent = aNode->GetNodeParent();
  if (!parent) {
    return nullptr;
  }

  PRInt32 indx = 0;

  NS_ASSERTION(!aIndexes || !aIndexes->IsEmpty(),
               "ContentIterator stack underflow");
  if (aIndexes && !aIndexes->IsEmpty()) {
    // use the last entry on the Indexes array for the current index
    indx = (*aIndexes)[aIndexes->Length()-1];
  } else {
    indx = mCachedIndex;
  }

  // reverify that the index of the current node hasn't changed.
  // not super cheap, but a lot cheaper than IndexOf(), and still O(1).
  // ignore result this time - the index may now be out of range.
  nsIContent* sib = parent->GetChildAt(indx);
  if (sib != aNode) {
    // someone changed our index - find the new index the painful way
    indx = parent->IndexOf(aNode);
  }

  // indx is now canonically correct
  if ((sib = parent->GetChildAt(++indx))) {
    // update index cache
    if (aIndexes && !aIndexes->IsEmpty()) {
      aIndexes->ElementAt(aIndexes->Length()-1) = indx;
    } else {
      mCachedIndex = indx;
    }
  } else {
    if (parent != mCommonParent) {
      if (aIndexes) {
        // pop node off the stack, go up one level and return parent or fail.
        // Don't leave the index empty, especially if we're
        // returning NULL.  This confuses other parts of the code.
        if (aIndexes->Length() > 1) {
          aIndexes->RemoveElementAt(aIndexes->Length()-1);
        }
      }
    }

    // ok to leave cache out of date here if parent == mCommonParent?
    sib = GetNextSibling(parent, aIndexes);
  }

  return sib;
}

// Get the prev sibling, or parent's prev sibling, or grandpa's prev sibling...
nsIContent*
nsContentIterator::GetPrevSibling(nsINode* aNode,
                                  nsTArray<PRInt32>* aIndexes)
{
  if (!aNode) {
    return nullptr;
  }

  nsINode* parent = aNode->GetNodeParent();
  if (!parent) {
    return nullptr;
  }

  PRInt32 indx = 0;

  NS_ASSERTION(!aIndexes || !aIndexes->IsEmpty(),
               "ContentIterator stack underflow");
  if (aIndexes && !aIndexes->IsEmpty()) {
    // use the last entry on the Indexes array for the current index
    indx = (*aIndexes)[aIndexes->Length()-1];
  } else {
    indx = mCachedIndex;
  }

  // reverify that the index of the current node hasn't changed
  // ignore result this time - the index may now be out of range.
  nsIContent* sib = parent->GetChildAt(indx);
  if (sib != aNode) {
    // someone changed our index - find the new index the painful way
    indx = parent->IndexOf(aNode);
  }

  // indx is now canonically correct
  if (indx > 0 && (sib = parent->GetChildAt(--indx))) {
    // update index cache
    if (aIndexes && !aIndexes->IsEmpty()) {
      aIndexes->ElementAt(aIndexes->Length()-1) = indx;
    } else {
      mCachedIndex = indx;
    }
  } else if (parent != mCommonParent) {
    if (aIndexes && !aIndexes->IsEmpty()) {
      // pop node off the stack, go up one level and try again.
      aIndexes->RemoveElementAt(aIndexes->Length()-1);
    }
    return GetPrevSibling(parent, aIndexes);
  }

  return sib;
}

nsINode*
nsContentIterator::NextNode(nsINode* aNode, nsTArray<PRInt32>* aIndexes)
{
  nsINode* node = aNode;

  // if we are a Pre-order iterator, use pre-order
  if (mPre) {
    // if it has children then next node is first child
    if (node->HasChildren()) {
      nsIContent* firstChild = node->GetFirstChild();

      // update cache
      if (aIndexes) {
        // push an entry on the index stack
        aIndexes->AppendElement(0);
      } else {
        mCachedIndex = 0;
      }

      return firstChild;
    }

    // else next sibling is next
    return GetNextSibling(node, aIndexes);
  }

  // post-order
  nsINode* parent = node->GetNodeParent();
  nsIContent* sibling = nullptr;
  PRInt32 indx = 0;

  // get the cached index
  NS_ASSERTION(!aIndexes || !aIndexes->IsEmpty(),
               "ContentIterator stack underflow");
  if (aIndexes && !aIndexes->IsEmpty()) {
    // use the last entry on the Indexes array for the current index
    indx = (*aIndexes)[aIndexes->Length()-1];
  } else {
    indx = mCachedIndex;
  }

  // reverify that the index of the current node hasn't changed.  not super
  // cheap, but a lot cheaper than IndexOf(), and still O(1).  ignore result
  // this time - the index may now be out of range.
  if (indx >= 0) {
    sibling = parent->GetChildAt(indx);
  }
  if (sibling != node) {
    // someone changed our index - find the new index the painful way
    indx = parent->IndexOf(node);
  }

  // indx is now canonically correct
  sibling = parent->GetChildAt(++indx);
  if (sibling) {
    // update cache
    if (aIndexes && !aIndexes->IsEmpty()) {
      // replace an entry on the index stack
      aIndexes->ElementAt(aIndexes->Length()-1) = indx;
    } else {
      mCachedIndex = indx;
    }

    // next node is sibling's "deep left" child
    return GetDeepFirstChild(sibling, aIndexes);
  }

  // else it's the parent, update cache
  if (aIndexes) {
    // Pop an entry off the index stack.  Don't leave the index empty,
    // especially if we're returning NULL.  This confuses other parts of the
    // code.
    if (aIndexes->Length() > 1) {
      aIndexes->RemoveElementAt(aIndexes->Length()-1);
    }
  } else {
    // this might be wrong, but we are better off guessing
    mCachedIndex = 0;
  }

  return parent;
}

nsINode*
nsContentIterator::PrevNode(nsINode* aNode, nsTArray<PRInt32>* aIndexes)
{
  nsINode* node = aNode;

  // if we are a Pre-order iterator, use pre-order
  if (mPre) {
    nsINode* parent = node->GetNodeParent();
    nsIContent* sibling = nullptr;
    PRInt32 indx = 0;

    // get the cached index
    NS_ASSERTION(!aIndexes || !aIndexes->IsEmpty(),
                 "ContentIterator stack underflow");
    if (aIndexes && !aIndexes->IsEmpty()) {
      // use the last entry on the Indexes array for the current index
      indx = (*aIndexes)[aIndexes->Length()-1];
    } else {
      indx = mCachedIndex;
    }

    // reverify that the index of the current node hasn't changed.  not super
    // cheap, but a lot cheaper than IndexOf(), and still O(1).  ignore result
    // this time - the index may now be out of range.
    if (indx >= 0) {
      sibling = parent->GetChildAt(indx);
    }

    if (sibling != node) {
      // someone changed our index - find the new index the painful way
      indx = parent->IndexOf(node);
    }

    // indx is now canonically correct
    if (indx && (sibling = parent->GetChildAt(--indx))) {
      // update cache
      if (aIndexes && !aIndexes->IsEmpty()) {
        // replace an entry on the index stack
        aIndexes->ElementAt(aIndexes->Length()-1) = indx;
      } else {
        mCachedIndex = indx;
      }

      // prev node is sibling's "deep right" child
      return GetDeepLastChild(sibling, aIndexes);
    }

    // else it's the parent, update cache
    if (aIndexes && !aIndexes->IsEmpty()) {
      // pop an entry off the index stack
      aIndexes->RemoveElementAt(aIndexes->Length()-1);
    } else {
      // this might be wrong, but we are better off guessing
      mCachedIndex = 0;
    }
    return parent;
  }

  // post-order
  PRInt32 numChildren = node->GetChildCount();

  // if it has children then prev node is last child
  if (numChildren) {
    nsIContent* lastChild = node->GetLastChild();
    numChildren--;

    // update cache
    if (aIndexes) {
      // push an entry on the index stack
      aIndexes->AppendElement(numChildren);
    } else {
      mCachedIndex = numChildren;
    }

    return lastChild;
  }

  // else prev sibling is previous
  return GetPrevSibling(node, aIndexes);
}

/******************************************************
 * ContentIterator routines
 ******************************************************/

void
nsContentIterator::First()
{
  if (mFirst) {
#ifdef DEBUG
    nsresult rv =
#endif
    PositionAt(mFirst);

    NS_ASSERTION(NS_SUCCEEDED(rv), "Failed to position iterator!");
  }

  mIsDone = mFirst == nullptr;
}


void
nsContentIterator::Last()
{
  NS_ASSERTION(mLast, "No last node!");

  if (mLast) {
#ifdef DEBUG
    nsresult rv =
#endif
    PositionAt(mLast);

    NS_ASSERTION(NS_SUCCEEDED(rv), "Failed to position iterator!");
  }

  mIsDone = mLast == nullptr;
}


void
nsContentIterator::Next()
{
  if (mIsDone || !mCurNode) {
    return;
  }

  if (mCurNode == mLast) {
    mIsDone = true;
    return;
  }

  mCurNode = NextNode(mCurNode, &mIndexes);
}


void
nsContentIterator::Prev()
{
  if (mIsDone || !mCurNode) {
    return;
  }

  if (mCurNode == mFirst) {
    mIsDone = true;
    return;
  }

  mCurNode = PrevNode(mCurNode, &mIndexes);
}


bool
nsContentIterator::IsDone()
{
  return mIsDone;
}


// Keeping arrays of indexes for the stack of nodes makes PositionAt
// interesting...
nsresult
nsContentIterator::PositionAt(nsINode* aCurNode)
{
  if (!aCurNode) {
    return NS_ERROR_NULL_POINTER;
  }

  nsINode* newCurNode = aCurNode;
  nsINode* tempNode = mCurNode;

  mCurNode = aCurNode;
  // take an early out if this doesn't actually change the position
  if (mCurNode == tempNode) {
    mIsDone = false;  // paranoia
    return NS_OK;
  }

  // Check to see if the node falls within the traversal range.

  nsINode* firstNode = mFirst;
  nsINode* lastNode = mLast;
  PRInt32 firstOffset = 0, lastOffset = 0;

  if (firstNode && lastNode) {
    if (mPre) {
      firstNode = NodeToParentOffset(mFirst, &firstOffset);

      if (lastNode->GetChildCount()) {
        lastOffset = 0;
      } else {
        lastNode = NodeToParentOffset(mLast, &lastOffset);
        ++lastOffset;
      }
    } else {
      PRUint32 numChildren = firstNode->GetChildCount();

      if (numChildren) {
        firstOffset = numChildren;
      } else {
        firstNode = NodeToParentOffset(mFirst, &firstOffset);
      }

      lastNode = NodeToParentOffset(mLast, &lastOffset);
      ++lastOffset;
    }
  }

  // The end positions are always in the range even if it has no parent.  We
  // need to allow that or 'iter->Init(root)' would assert in Last() or First()
  // for example, bug 327694.
  if (mFirst != mCurNode && mLast != mCurNode &&
      (!firstNode || !lastNode ||
       !NodeIsInTraversalRange(mCurNode, mPre, firstNode, firstOffset,
                               lastNode, lastOffset))) {
    mIsDone = true;
    return NS_ERROR_FAILURE;
  }

  // We can be at ANY node in the sequence.  Need to regenerate the array of
  // indexes back to the root or common parent!
  nsAutoTArray<nsINode*, 8>     oldParentStack;
  nsAutoTArray<PRInt32, 8>      newIndexes;

  // Get a list of the parents up to the root, then compare the new node with
  // entries in that array until we find a match (lowest common ancestor).  If
  // no match, use IndexOf, take the parent, and repeat.  This avoids using
  // IndexOf() N times on possibly large arrays.  We still end up doing it a
  // fair bit.  It's better to use Clone() if possible.

  // we know the depth we're down (though we may not have started at the top).
  if (!oldParentStack.SetCapacity(mIndexes.Length() + 1)) {
    return NS_ERROR_FAILURE;
  }

  // We want to loop mIndexes.Length() + 1 times here, because we want to make
  // sure we include mCommonParent in the oldParentStack, for use in the next
  // for loop, and mIndexes only has entries for nodes from tempNode up through
  // an ancestor of tempNode that's a child of mCommonParent.
  for (PRInt32 i = mIndexes.Length() + 1; i > 0 && tempNode; i--) {
    // Insert at head since we're walking up
    oldParentStack.InsertElementAt(0, tempNode);

    nsINode* parent = tempNode->GetNodeParent();

    if (!parent) {
      // this node has no parent, and thus no index
      break;
    }

    if (parent == mCurNode) {
      // The position was moved to a parent of the current position.  All we
      // need to do is drop some indexes.  Shortcut here.
      mIndexes.RemoveElementsAt(mIndexes.Length() - oldParentStack.Length(),
                                oldParentStack.Length());
      mIsDone = false;
      return NS_OK;
    }
    tempNode = parent;
  }

  // Ok.  We have the array of old parents.  Look for a match.
  while (newCurNode) {
    nsINode* parent = newCurNode->GetNodeParent();

    if (!parent) {
      // this node has no parent, and thus no index
      break;
    }

    PRInt32 indx = parent->IndexOf(newCurNode);

    // insert at the head!
    newIndexes.InsertElementAt(0, indx);

    // look to see if the parent is in the stack
    indx = oldParentStack.IndexOf(parent);
    if (indx >= 0) {
      // ok, the parent IS on the old stack!  Rework things.  We want
      // newIndexes to replace all nodes equal to or below the match.  Note
      // that index oldParentStack.Length() - 1 is the last node, which is one
      // BELOW the last index in the mIndexes stack.  In other words, we want
      // to remove elements starting at index (indx + 1).
      PRInt32 numToDrop = oldParentStack.Length() - (1 + indx);
      if (numToDrop > 0) {
        mIndexes.RemoveElementsAt(mIndexes.Length() - numToDrop, numToDrop);
      }
      mIndexes.AppendElements(newIndexes);

      break;
    }
    newCurNode = parent;
  }

  // phew!

  mIsDone = false;
  return NS_OK;
}

nsINode*
nsContentIterator::GetCurrentNode()
{
  if (mIsDone) {
    return nullptr;
  }

  NS_ASSERTION(mCurNode, "Null current node in an iterator that's not done!");

  return mCurNode;
}





/*====================================================================================*/
/*====================================================================================*/






/******************************************************
 * nsContentSubtreeIterator
 ******************************************************/


/*
 *  A simple iterator class for traversing the content in "top subtree" order
 */
class nsContentSubtreeIterator : public nsContentIterator
{
public:
  nsContentSubtreeIterator() : nsContentIterator(false) {}
  virtual ~nsContentSubtreeIterator() {}

  NS_DECL_ISUPPORTS_INHERITED
  NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(nsContentSubtreeIterator, nsContentIterator)

  // nsContentIterator overrides ------------------------------

  virtual nsresult Init(nsINode* aRoot);

  virtual nsresult Init(nsIDOMRange* aRange);

  virtual void Next();

  virtual void Prev();

  virtual nsresult PositionAt(nsINode* aCurNode);

  // Must override these because we don't do PositionAt
  virtual void First();

  // Must override these because we don't do PositionAt
  virtual void Last();

protected:

  // Returns the highest inclusive ancestor of aNode that's in the range
  // (possibly aNode itself).  Returns null if aNode is null, or is not itself
  // in the range.  A node is in the range if (node, 0) comes strictly after
  // the range endpoint, and (node, node.length) comes strictly before it, so
  // the range's start and end nodes will never be considered "in" it.
  nsIContent* GetTopAncestorInRange(nsINode* aNode);

  // no copy's or assigns  FIX ME
  nsContentSubtreeIterator(const nsContentSubtreeIterator&);
  nsContentSubtreeIterator& operator=(const nsContentSubtreeIterator&);

  nsRefPtr<nsRange> mRange;

  // these arrays all typically are used and have elements
  nsAutoTArray<nsIContent*, 8> mEndNodes;
  nsAutoTArray<PRInt32, 8>     mEndOffsets;
};

NS_IMPL_ADDREF_INHERITED(nsContentSubtreeIterator, nsContentIterator)
NS_IMPL_RELEASE_INHERITED(nsContentSubtreeIterator, nsContentIterator)

NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(nsContentSubtreeIterator)
NS_INTERFACE_MAP_END_INHERITING(nsContentIterator)

NS_IMPL_CYCLE_COLLECTION_CLASS(nsContentSubtreeIterator)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INHERITED(nsContentSubtreeIterator, nsContentIterator)
  NS_IMPL_CYCLE_COLLECTION_TRAVERSE_NSCOMPTR_AMBIGUOUS(mRange, nsIDOMRange)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN_INHERITED(nsContentSubtreeIterator, nsContentIterator)
  NS_IMPL_CYCLE_COLLECTION_UNLINK_NSCOMPTR(mRange)
NS_IMPL_CYCLE_COLLECTION_UNLINK_END




/******************************************************
 * repository cruft
 ******************************************************/

already_AddRefed<nsIContentIterator>
NS_NewContentSubtreeIterator()
{
  nsCOMPtr<nsIContentIterator> iter = new nsContentSubtreeIterator();
  return iter.forget();
}



/******************************************************
 * Init routines
 ******************************************************/


nsresult
nsContentSubtreeIterator::Init(nsINode* aRoot)
{
  return NS_ERROR_NOT_IMPLEMENTED;
}


nsresult
nsContentSubtreeIterator::Init(nsIDOMRange* aRange)
{
  MOZ_ASSERT(aRange);

  mIsDone = false;

  mRange = static_cast<nsRange*>(aRange);

  // get the start node and offset, convert to nsINode
  mCommonParent = mRange->GetCommonAncestor();
  nsINode* startParent = mRange->GetStartParent();
  PRInt32 startOffset = mRange->StartOffset();
  nsINode* endParent = mRange->GetEndParent();
  PRInt32 endOffset = mRange->EndOffset();
  MOZ_ASSERT(mCommonParent && startParent && endParent);
  // Bug 767169
  MOZ_ASSERT(PRUint32(startOffset) <= startParent->Length() &&
             PRUint32(endOffset) <= endParent->Length());

  // short circuit when start node == end node
  if (startParent == endParent) {
    nsINode* child = startParent->GetFirstChild();

    if (!child || startOffset == endOffset) {
      // Text node, empty container, or collapsed
      MakeEmpty();
      return NS_OK;
    }
  }

  // cache ancestors
  nsContentUtils::GetAncestorsAndOffsets(endParent->AsDOMNode(), endOffset,
                                         &mEndNodes, &mEndOffsets);

  nsIContent* firstCandidate = nullptr;
  nsIContent* lastCandidate = nullptr;

  // find first node in range
  PRInt32 offset = mRange->StartOffset();

  nsINode* node;
  if (!startParent->GetChildCount()) {
    // no children, start at the node itself
    node = startParent;
  } else {
    nsIContent* child = startParent->GetChildAt(offset);
    if (!child) {
      // offset after last child
      node = startParent;
    } else {
      firstCandidate = child;
    }
  }

  if (!firstCandidate) {
    // then firstCandidate is next node after node
    firstCandidate = GetNextSibling(node);

    if (!firstCandidate) {
      MakeEmpty();
      return NS_OK;
    }
  }

  firstCandidate = GetDeepFirstChild(firstCandidate);

  // confirm that this first possible contained node is indeed contained.  Else
  // we have a range that does not fully contain any node.

  bool nodeBefore, nodeAfter;
  MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
    nsRange::CompareNodeToRange(firstCandidate, mRange, &nodeBefore, &nodeAfter)));

  if (nodeBefore || nodeAfter) {
    MakeEmpty();
    return NS_OK;
  }

  // cool, we have the first node in the range.  Now we walk up its ancestors
  // to find the most senior that is still in the range.  That's the real first
  // node.
  mFirst = GetTopAncestorInRange(firstCandidate);

  // now to find the last node
  offset = mRange->EndOffset();
  PRInt32 numChildren = endParent->GetChildCount();

  if (offset > numChildren) {
    // Can happen for text nodes
    offset = numChildren;
  }
  if (!offset || !numChildren) {
    node = endParent;
  } else {
    lastCandidate = endParent->GetChildAt(--offset);
    NS_ASSERTION(lastCandidate,
                 "tree traversal trouble in nsContentSubtreeIterator::Init");
  }

  if (!lastCandidate) {
    // then lastCandidate is prev node before node
    lastCandidate = GetPrevSibling(node);
  }

  if (!lastCandidate) {
    MakeEmpty();
    return NS_OK;
  }

  lastCandidate = GetDeepLastChild(lastCandidate);

  // confirm that this last possible contained node is indeed contained.  Else
  // we have a range that does not fully contain any node.

  MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
    nsRange::CompareNodeToRange(lastCandidate, mRange, &nodeBefore, &nodeAfter)));

  if (nodeBefore || nodeAfter) {
    MakeEmpty();
    return NS_OK;
  }

  // cool, we have the last node in the range.  Now we walk up its ancestors to
  // find the most senior that is still in the range.  That's the real first
  // node.
  mLast = GetTopAncestorInRange(lastCandidate);

  mCurNode = mFirst;

  return NS_OK;
}

/****************************************************************
 * nsContentSubtreeIterator overrides of ContentIterator routines
 ****************************************************************/

// we can't call PositionAt in a subtree iterator...
void
nsContentSubtreeIterator::First()
{
  mIsDone = mFirst == nullptr;

  mCurNode = mFirst;
}

// we can't call PositionAt in a subtree iterator...
void
nsContentSubtreeIterator::Last()
{
  mIsDone = mLast == nullptr;

  mCurNode = mLast;
}


void
nsContentSubtreeIterator::Next()
{
  if (mIsDone || !mCurNode) {
    return;
  }

  if (mCurNode == mLast) {
    mIsDone = true;
    return;
  }

  nsINode* nextNode = GetNextSibling(mCurNode);
  NS_ASSERTION(nextNode, "No next sibling!?! This could mean deadlock!");

  PRInt32 i = mEndNodes.IndexOf(nextNode);
  while (i != -1) {
    // as long as we are finding ancestors of the endpoint of the range,
    // dive down into their children
    nextNode = nextNode->GetFirstChild();
    NS_ASSERTION(nextNode, "Iterator error, expected a child node!");

    // should be impossible to get a null pointer.  If we went all the way
    // down the child chain to the bottom without finding an interior node,
    // then the previous node should have been the last, which was
    // was tested at top of routine.
    i = mEndNodes.IndexOf(nextNode);
  }

  mCurNode = nextNode;

  // This shouldn't be needed, but since our selection code can put us
  // in a situation where mLast is in generated content, we need this
  // to stop the iterator when we've walked past past the last node!
  mIsDone = mCurNode == nullptr;
}


void
nsContentSubtreeIterator::Prev()
{
  // Prev should be optimized to use the mStartNodes, just as Next
  // uses mEndNodes.
  if (mIsDone || !mCurNode) {
    return;
  }

  if (mCurNode == mFirst) {
    mIsDone = true;
    return;
  }

  // If any of these function calls return null, so will all succeeding ones,
  // so mCurNode will wind up set to null.
  nsINode* prevNode = GetDeepFirstChild(mCurNode);

  prevNode = PrevNode(prevNode);

  prevNode = GetDeepLastChild(prevNode);

  mCurNode = GetTopAncestorInRange(prevNode);

  // This shouldn't be needed, but since our selection code can put us
  // in a situation where mFirst is in generated content, we need this
  // to stop the iterator when we've walked past past the first node!
  mIsDone = mCurNode == nullptr;
}


nsresult
nsContentSubtreeIterator::PositionAt(nsINode* aCurNode)
{
  NS_ERROR("Not implemented!");

  return NS_ERROR_NOT_IMPLEMENTED;
}

/****************************************************************
 * nsContentSubtreeIterator helper routines
 ****************************************************************/

nsIContent*
nsContentSubtreeIterator::GetTopAncestorInRange(nsINode* aNode)
{
  if (!aNode || !aNode->GetNodeParent()) {
    return nullptr;
  }

  // aNode has a parent, so it must be content.
  nsIContent* content = aNode->AsContent();

  // sanity check: aNode is itself in the range
  bool nodeBefore, nodeAfter;
  nsresult res = nsRange::CompareNodeToRange(aNode, mRange,
                                             &nodeBefore, &nodeAfter);
  NS_ASSERTION(NS_SUCCEEDED(res) && !nodeBefore && !nodeAfter,
               "aNode isn't in mRange, or something else weird happened");
  if (NS_FAILED(res) || nodeBefore || nodeAfter) {
    return nullptr;
  }

  while (content) {
    nsIContent* parent = content->GetParent();
    // content always has a parent.  If its parent is the root, however --
    // i.e., either it's not content, or it is content but its own parent is
    // null -- then we're finished, since we don't go up to the root.
    //
    // We have to special-case this because CompareNodeToRange treats the root
    // node differently -- see bug 765205.
    if (!parent || !parent->GetNodeParent()) {
      return content;
    }
    MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
      nsRange::CompareNodeToRange(parent, mRange, &nodeBefore, &nodeAfter)));

    if (nodeBefore || nodeAfter) {
      return content;
    }
    content = parent;
  }

  MOZ_NOT_REACHED("This should only be possible if aNode was null");
}
