// Copyright 2009 the Sputnik authors.  All rights reserved.
// This code is governed by the BSD license found in the LICENSE file.

/**
 * The production x &= y is the same as x = x & y
 *
 * @path ch11/11.13/11.13.2/S11.13.2_A4.9_T2.1.js
 * @description Type(x) is different from Type(y) and both types vary between Number (primitive or object) and Boolean (primitive and object)
 */

//CHECK#1
x = true;
x &= 1;
if (x !== 1) {
  $ERROR('#1: x = true; x &= 1; x === 1. Actual: ' + (x));
}

//CHECK#2
x = 1;
x &= true;
if (x !== 1) {
  $ERROR('#2: x = 1; x &= true; x === 1. Actual: ' + (x));
}

//CHECK#3
x = new Boolean(true);
x &= 1;
if (x !== 1) {
  $ERROR('#3: x = new Boolean(true); x &= 1; x === 1. Actual: ' + (x));
}

//CHECK#4
x = 1;
x &= new Boolean(true);
if (x !== 1) {
  $ERROR('#4: x = 1; x &= new Boolean(true); x === 1. Actual: ' + (x));
}

//CHECK#5
x = true;
x &= new Number(1);
if (x !== 1) {
  $ERROR('#5: x = true; x &= new Number(1); x === 1. Actual: ' + (x));
}

//CHECK#6
x = new Number(1);
x &= true;
if (x !== 1) {
  $ERROR('#6: x = new Number(1); x &= true; x === 1. Actual: ' + (x));
}

//CHECK#7
x = new Boolean(true);
x &= new Number(1);
if (x !== 1) {
  $ERROR('#7: x = new Boolean(true); x &= new Number(1); x === 1. Actual: ' + (x));
}

//CHECK#8
x = new Number(1);
x &= new Boolean(true);
if (x !== 1) {
  $ERROR('#8: x = new Number(1); x &= new Boolean(true); x === 1. Actual: ' + (x));
}

