/* Any copyright is dedicated to the Public Domain.
   http://creativecommons.org/publicdomain/zero/1.0/ */

/**
 * Tests that AudioNodeActor#connectNode() and AudioNodeActor#disconnect() work.
 * Uses the editor front as the actors do not retain connect state.
 */

function spawnTest() {
  let { target, panel } = yield initWebAudioEditor(SIMPLE_CONTEXT_URL);
  let { panelWin } = panel;
  let { gFront, $, $$, EVENTS, gAudioNodes } = panelWin;

  reload(target);

  let [actors] = yield Promise.all([
    get3(gFront, "create-node"),
    waitForGraphRendered(panelWin, 3, 2)
  ]);

  let [dest, osc, gain] = actors;

  info("Disconnecting oscillator...");
  osc.disconnect();
  yield Promise.all([
    waitForGraphRendered(panelWin, 3, 1),
    once(gAudioNodes, "disconnect")
  ]);
  ok(true, "Oscillator disconnected, event emitted.");


  info("Reconnecting oscillator...");
  osc.connectNode(gain);
  yield Promise.all([
    waitForGraphRendered(panelWin, 3, 2),
    once(gAudioNodes, "connect")
  ]);
  ok(true, "Oscillator reconnected.");


  yield teardown(panel);
  finish();
}

