/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "WebGLVertexArrayGL.h"

#include "WebGLContext.h"
#include "GLContext.h"

namespace mozilla {

void
WebGLVertexArrayGL::DeleteImpl()
{
    mElementArrayBuffer = nullptr;

    mContext->MakeContextCurrent();
    mContext->gl->fDeleteVertexArrays(1, &mGLName);
}

void
WebGLVertexArrayGL::BindVertexArrayImpl()
{
    mContext->gl->fBindVertexArray(mGLName);
}

void
WebGLVertexArrayGL::GenVertexArray()
{
    mContext->gl->fGenVertexArrays(1, &mGLName);
}

} // namespace mozilla
