/*
 *  Copyright 2016 The WebRTC project authors. All Rights Reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#import "RTCShader.h"

#import "WebRTC/RTCMacros.h"

#if TARGET_OS_IPHONE
#import <OpenGLES/ES3/gl.h>
#else
#import <OpenGL/gl3.h>
#endif

#include "webrtc/api/video/video_rotation.h"

RTC_EXTERN const char kRTCVertexShaderSource[];

RTC_EXTERN GLuint RTCCreateShader(GLenum type, const GLchar *source);
RTC_EXTERN GLuint RTCCreateProgram(GLuint vertexShader, GLuint fragmentShader);
RTC_EXTERN GLuint RTCCreateProgramFromFragmentSource(const char fragmentShaderSource[]);
RTC_EXTERN BOOL RTCSetupVerticesForProgram(
    GLuint program, GLuint* vertexBuffer, GLuint* vertexArray);
RTC_EXTERN void RTCSetVertexData(webrtc::VideoRotation rotation);
